Week 5 Seminar Notes
Wednesday Silverstone 325 @ 1pm-3pm
Look over diary entries on study direct. Cover both a weekend and weekday with your own diary.
Spatiality of Technology
- All technologies create a unique spatial environment around them.
TV
- It's both a piece of furniture in a room and a window to an imaged elsewhere, both a commodity and a way of looking at commodities.
- While we remain attentive, fascinated and glued to what presents itself we are unable to see presence as such, since presence does not present itself, no more than....
- It is a ubiquitous technology and is so integrated into our social and subjective lives.
- We don't tend to take into account we could be watching something that is being filmed thousands of miles away that is projected right in front of us.
Walkmans
- "Just as the walkman changes the experience of the home, so the walkman changes the structuring of experience in public" pp.205
- It can be used for company, to create a safe and protective bubble, triggers memories and confidence.
Spatial Flows
- Novelty: Spatial exploration
- Digital mediation of play
e.g. Pokemon Go app
Our orientation through the device that we use, through our senses. We were a culture not comfortable with our own thoughts.
Before the major advancements in technology, people would still commute and not interact e.g. read a book/newspaper.
Ubiquity and surveillance are built together with a structural level.
We experience a form of freedom courtesy of technologies of everyday life. However, our freedoms are also limited by these technologies
FIFA as an example of a technology that enhances the true experience of watching football games.
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