In my observations, while some of these projects do come
from prototypical ‘amateurs’, ‘prosumers’ and ‘pro-ams’, most are done by young professionals, or professionals in training. The emergence of the Web as the new standard communication medium in the 1990s means that today in most cultural fields, every professional
or company, regardless of its size and geographical location, has a web presence and posts
new works online. Perhaps most importantly, young design students can now put their works
before a global audience, see what others are doing, and together develop new tools (a good
example being the processing.org community).
p. 43
perhaps the most conceptual innovation has been occurring in the development of the
Web 2.0 medium itself. I am thinking about all the new creative software tools - web mash-
ups, Firefox plug-ins, Facebook applications, etc. – coming out from both large companies
such as Google and from individual developers. Therefore, the true challenge posed to art
by social media may not be all the excellent cultural works produced by students and non-
professionals which are now easily available online – although I do think these are also important. The real challenge may lie in the dynamics of Web 2.0 culture – its constant innovation,
its energy, and its unpredictability.
p. 43
___________________________________________________________
Reading 2:
Burgess, Jean (2008) 'All Your Chocolate Rain Are Belong to Us?' Viral Video, YouTube
and the Dynamics of Participatory Culture. In: UNSPECIFIED, (ed) Video Vortex
Reader: Responses to YouTube. Institute of Network Cultures, Amsterdam, pp. 101-
109.
Viral marketing‘, for example, is the attempt to exploit the network effects of
word-of-mouth and Internet communication in order to induce a massive number of
users to pass on marketing messages‘ and brand information voluntarily‘.
p. 101
The contested field of memetics‘ is the best-known, but
by no means only, strand of this kind of thinking, which began with Richard Dawkins‘
proposal in The Selfish Gene of the meme‘ as the corresponding cultural unit to the
biological gene. Similar to the scientific usage in meaning if not analytical precision,
in contemporary popular usage an internet meme‘ is a faddish joke or practice (like
a humorous way of captioning cat pictures) that becomes widely imitated. In this
popular understanding, internet memes‘ do appear to spread and replicate virally‘ –
that is, they appear to spread and mutate via distributed networks in ways that the
original producers cannot determine and control.
p. 101
Dan Ackerman Greenberg runs an astroturfing‘ company, employing covert strategies to turn apparently authentic (but actually commercial) videos viral‘. In his
now-notorious post on the technology business weblog Techrunch, Greenberg
defines viral videos as videos that have travelled all around the internet and been
posted on YouTube, MySpace, Google Video, Facebook, Digg, blogs, etc. – videos
with millions and millions of views‘.
p. 102
In
considering what these new social dynamics of engagement with media might mean
for thinking about cultural production and consumption, Henry Jenkins argues that
value is primarily generated via spreadability‘. Through reuse, reworking and
redistribution, spreadable media content gains greater resonance in the culture,
taking on new meanings, finding new audiences, attracting new markets, and
generating new values.‘ By this logic any particular video produces cultural value to
the extent that it acts as a hub for further creative activity by a wide range of
participants in this social network – that is, the extent to which it contributes to what
Jonathan Zittrain might call YouTube‘s generative‘ qualities.
p. 102
Burgess and Green‘s recent content survey of YouTube drew on a sample of 4,300
highly popular videos to compare user-created and traditional media content across
four measures of popularity.
9
From this data it is possible to distil a super popular
top ten‘10
– videos with all-time views in the millions (even the tens of millions), and
comments and video responses in the thousands.
p. 103
Successful viral‘ videos
have textual hooks or key signifiers, which cannot be identified in advance (even, or
especially, by their authors) but only after the fact, when they have been become
prominent via being selected a number of times for repetition. After becoming recognisable via this process of repetition, these key signifiers are then available for
plugging into other forms, texts and intertexts—they become part of the available
cultural repertoire of vernacular video. Because they produce new possibilities, even
apparently pointless, nihilistic and playful forms of creativity are contributions to
knowledge. This is true even if (as in the case of the Chocolate Rain‘ example) they
work mostly to make a joke out of someone.
p. 105/6
In contrast, internet 'meme‘ based viral videos rely on inside jokes that are spoiled
by going mainstream, and therefore quickly reach a tipping point and tend to have
relatively short shelf lives. A good example is the Rickrolling‘ phenomenon.
Rickrolling – posting a misleading link that leads to Rick Astley‘s 1988 hit music
video ‗Never Gonna Give You Up‘, ‗forcing‘ the unsuspecting viewer to set through
yet another viewing of the irritating one-hit wonder – gained particular prominence
online and in the popular press throughout 2008. And it was widely reported by those
in the know that once the Rickrolling meme had made the pages of the mainstream
press, it was over.
p. 108
Without stretching an overstretched metaphor too far then, the dynamics of viral
video could be understood as involving the spread of replicable ideas (expressed in
performances and practices), via the processes of vernacular creativity, among
communities connected through social networks. Rethinking viral video‘ in this way
may contribute to a better understanding of how the cultures emerging around usercreated
video – imitative, playful and often ordinary – are shaping the dynamics of
contemporary popular culture.
p. 108